$24M just went into Osmo, a creator of AR games leveraging computer vision and AI. Your kids are probably playing it on iPad as Osmo's educational titles are used in 22,000 schools globally.
Who invested? Mattel, Sesame Street, Accel, Upfront Ventures, and K9 Ventures (read: heavy hitters).
Lots of talk in industries regarding computer vision and artificial intelligence being deployed in their future. Now that Sesame Street and 22,000 schools have gone all in, do you feel it's time to ...?
The iPad camera, with the help of Osmo’s artificial intelligence software, recognizes the objects thrown in front of it. If you have put the correct pieces in front of the tablet, the app generates a positive response.
The company has launched eight games so far, including three this year. In fact the company's first product was one of Time Magazine's 25 best inventions of 2014.
I propose your New Year's resolution is do something ... because if you're just going to talk about the potential of technology and disruption... no one will care.
“With the launch of Monster this year, we learned how valuable it is to have a good intellectual property,” Sharma said. “The money is about investing in new areas, building our platform, and developing technologies like computer vision and A.I.”